![]() Not to be confused with the very first game, it brought out pretty much the most out of any game franchise with its amazing design, an even more developed storyline, some mini-games and the addition of multiple colored blocks depending on the map. Released on May 11th, 2006, and the DS/PSP ports a year later. Purple blocks are added instead of lavender blocks. It brought quite a lot of innovation compared to other games, with new music, design and storyline, as well as three new game modes that are available at the shop. It's nothing new, except the music is changed, as well as the background, and the ability of showing high scores on the main menu is now possible. Released on June 16th, 2004.Ī "premium" version of the second game in the franchise. It's the first game to introduce a sixth color, the lavender blocks. The third game in the franchise, and the most obscure downloadable game, and while it still has four game modes, they are different from the ones familiar to most people. ![]() However, the features from the prequel are more of the same otherwise. It has a Game Boy Advance port, and introduces three new game modes, which made the game somewhat innovative. It runs at 640x480, and apart from the basic gameplay, it introduced ingame music and bonus rounds, all of which are used in the sequel as well. The first downloadable game of the franchise. The very first game of the franchise, and can only be played using Flashpoint. Here are all of the games of the franchise that have been released so far:.
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